Go provides two methods to create errors in the standard library, errors.New
and fmt.Errorf
. When communicating more complicated error information to your users, or to your future self when debugging, sometimes these two mechanisms are not enough to adequately capture and report what has happened. To convey this more complex error information and attain more functionality, we can implement the standard library interface type, error
.
The syntax for this would be as follows:
type error interface {
Error() string
}
The builtin
package defines error
as an interface with a single Error()
method that returns an error message as a string. By implementing this method, we can transform any type we define into an error of our own.
Let’s try running the following example to see an implementation of the error
interface:
package main
import (
"fmt"
"os"
)
type MyError struct{}
func (m *MyError) Error() string {
return "boom"
}
func sayHello() (string, error) {
return "", &MyError{}
}
func main() {
s, err := sayHello()
if err != nil {
fmt.Println("unexpected error: err:", err)
os.Exit(1)
}
fmt.Println("The string:", s)
}
We’ll see the following output:
Outputunexpected error: err: boom
exit status 1
Here we’ve created a new empty struct type, MyError
, and defined the Error()
method on it. The Error()
method returns the string "boom"
.
Within main()
, we call the function sayHello
that returns an empty string and a new instance of MyError
. Since sayHello
will always return an error, the fmt.Println
invocation within the body of the if statement in main()
will always execute. We then use fmt.Println
to print the short prefix string "unexpected error:"
along with the instance of MyError
held within the err
variable.
Notice that we don’t have to directly call Error()
, since the fmt
package is able to automatically detect that this is an implementation of error
. It calls Error()
transparently to get the string "boom"
and concatenates it with the prefix string "unexpected error: err:"
.
Sometimes a custom error is the cleanest way to capture detailed error information. For example, let’s say we want to capture the status code for errors produced by an HTTP request; run the following program to see an implementation of error
that allows us to cleanly capture that information:
package main
import (
"errors"
"fmt"
"os"
)
type RequestError struct {
StatusCode int
Err error
}
func (r *RequestError) Error() string {
return fmt.Sprintf("status %d: err %v", r.StatusCode, r.Err)
}
func doRequest() error {
return &RequestError{
StatusCode: 503,
Err: errors.New("unavailable"),
}
}
func main() {
err := doRequest()
if err != nil {
fmt.Println(err)
os.Exit(1)
}
fmt.Println("success!")
}
We will see the following output:
Outputstatus 503: err unavailable
exit status 1
In this example, we create a new instance of RequestError
and provide the status code and an error using the errors.New
function from the standard library. We then print this using fmt.Println
as in previous examples.
Within the Error()
method of RequestError
, we use the fmt.Sprintf
function to construct a string using the information provided when the error was created.
The error
interface exposes only one method, but we may need to access the other methods of error
implementations to handle an error properly. For example, we may have several custom implementations of error
that are temporary and can be retried—denoted by the presence of a Temporary()
method.
Interfaces provide a narrow view into the wider set of methods provided by types, so we must use a type assertion to change the methods that view is displaying, or to remove it entirely.
The following example augments the RequestError
shown previously to have a Temporary()
method which will indicate whether or not callers should retry the request:
package main
import (
"errors"
"fmt"
"net/http"
"os"
)
type RequestError struct {
StatusCode int
Err error
}
func (r *RequestError) Error() string {
return r.Err.Error()
}
func (r *RequestError) Temporary() bool {
return r.StatusCode == http.StatusServiceUnavailable // 503
}
func doRequest() error {
return &RequestError{
StatusCode: 503,
Err: errors.New("unavailable"),
}
}
func main() {
err := doRequest()
if err != nil {
fmt.Println(err)
re, ok := err.(*RequestError)
if ok {
if re.Temporary() {
fmt.Println("This request can be tried again")
} else {
fmt.Println("This request cannot be tried again")
}
}
os.Exit(1)
}
fmt.Println("success!")
}
We will see the following output:
Outputunavailable
This request can be tried again
exit status 1
Within main()
, we call doRequest()
which returns an error
interface to us. We first print the error message returned by the Error()
method. Next, we attempt to expose all methods from RequestError
by using the type assertion re, ok := err.(*RequestError)
. If the type assertion succeeded, we then use the Temporary()
method to see if this error is a temporary error. Since the StatusCode
set by doRequest()
is 503
, which matches http.StatusServiceUnavailable
, this returns true
and causes "This request can be tried again"
to be printed. In practice, we would instead make another request rather than printing a message.
Commonly, an error will be generated from something outside of your program such as: a database, a network connection, etc. The error messages provided from these errors don’t help anyone find the origin of the error. Wrapping errors with extra information at the beginning of an error message would provide some needed context for successful debugging.
The following example demonstrates how we can attach some contextual information to an otherwise cryptic error
returned from some other function:
package main
import (
"errors"
"fmt"
)
type WrappedError struct {
Context string
Err error
}
func (w *WrappedError) Error() string {
return fmt.Sprintf("%s: %v", w.Context, w.Err)
}
func Wrap(err error, info string) *WrappedError {
return &WrappedError{
Context: info,
Err: err,
}
}
func main() {
err := errors.New("boom!")
err = Wrap(err, "main")
fmt.Println(err)
}
We will see the following output:
Outputmain: boom!
WrappedError
is a struct with two fields: a context message as a string
, and an error
that this WrappedError
is providing more information about. When the Error()
method is invoked, we again use fmt.Sprintf
to print the context message, then the error
(fmt.Sprintf
knows to implicitly call the Error()
method as well).
Within main()
, we create an error using errors.New
, and then we wrap that error using the Wrap
function we defined. This allows us to indicate that this error
was generated in "main"
. Also, since our WrappedError
is also an error
, we could wrap other WrappedError
s—this would allow us to see a chain to help us track down the source of the error. With a little help from the standard library, we can even embed complete stack traces in our errors.
Since the error
interface is only a single method, we’ve seen that we have great flexibility in providing different types of errors for different situations. This can encompass everything from communicating multiple pieces of information as part of an error all the way to implementing exponential backoff. While the error handling mechanisms in Go might on the surface seem simplistic, we can achieve quite rich handling using these custom errors to handle both common and uncommon situations.
Go has another mechanism to communicate unexpected behavior, panics. In our next article in the error handling series, we will examine panics—what they are and how to handle them.
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Go (or GoLang) is a modern programming language originally developed by Google that uses high-level syntax similar to scripting languages. It is popular for its minimal syntax and innovative handling of concurrency, as well as for the tools it provides for building native binaries on foreign platforms.
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